• TDTNTOR 3

    video game, 2020

    Role: Programming, datastore management, systems design, sound design, narrative design, character design, level design, marketing, community outreach, and art.

    an open-world story experience with various secrets, choices, and endings!

    made in Roblox Studio and coded in Lua

  • Gatlin'

    video game, 2020

    Role: Programming, Steamworks integration, level design, sound design, marketing, community outreach, and art.

    an action-packed, 2D nostalgic adventure. Now available on Steam!

    made in Unity and coded in C#

  • Hellfighter

    video game, 2019

    Role: Programming, procedural generation, 3D modeling, level design, sound design, and art.

    a Doom-inspired satirical shooter. The maps are procedurally generated! (windows build)

    made in Unity and coded in C#

  • Looking Up

    video game, 2019

    Role: Scripting, level design, and sound design.

    a game made for UConn Wellness and Prevention for DMD 3040 (windows build)

    made in Unity and coded in C#

  • Noob Defense

    video game, 2018

    Role: Programming, datastore management, systems design, level design, sound design, marketing, community outreach, and art.

    an fps-tycoon sandbox. make teams, survive, and thrive in the noob apocalypse!

    made in Roblox Studio and coded in Lua

  • C.W. Production Bible

    zine, 2017

    Role: Design.

    a zine for the below 3D animation "Cold War"

    made with Adobe Illustrator

  • TDTNTOR 2

    video game, 2017

    Role: Programming, systems design, narrative design, character design, level design, sound design, marketing, community outreach, and art.

    a large story-driven experience for younger gamers

    made in Roblox Studio and coded in Lua

  • bird

    2D animation, 2017

    Role: Motion graphics, storyboarding, and sound design.

    *sniff* they grow up so fast

    made with Adobe After Effects

  • Cold War

    3D animation, 2016

    Role: Motion capture, animation, texturing, narrative, and (filler) voice acting.

    a rather large 3D test of motion capture, retexturing, and lighting

    made with Source Filmmaker